FIFA Football 2005 (GBA)
List Price: ?7.74
Amazon Price: ?7.74
Used Price: ?5.29
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This product is a wired controller called PS3 folding controller for short. It is specially designed for PS3 and support Turbo, SLOW, CLEAR function. It is comforable and practical. The control key reacts fast and correct
Customer Review: Make up your minds!
If these guys want to sell this extremely reasonably priced product, they need to decide whether it’s a memory card adaptor or a controller adaptor…!
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List Price: ?49.99
Amazon Price: ?19.97
Used Price: ?19.36
Customer Review: ##### HOW TO GET A PS3 OR iPHONE OR Wii + MORE FOR ?5 ***PROVEN BY THE (B)(B)(C) #####
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I didn’t expect too much from this game, as I thought it would be aimed more at the Wii. However, I expected the game play and graphics to be good. The graphics are very good, and at times you actually feel that you are watching the film. However, the game play was fairly disappointing - you can battle a foe far to easily. Once you have hit them twice, they just stand there and allow you to finish them off. However, I will say the when you battle a leader of a group (for instance Davey Jones’ first mate) the finishing moves are very satisfying. I don’t understand how this game can be rated a 16+. There is now blood or swearing, just fighting. Also, this game is not as addictive as I thought it would be. This game is not one that I would buy, but it is not a bad game on the PS3. I imagine that it would be good on the Wii.
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Oh no! It looks like your grandad was right–things really were better in the old days. Well, they were if you liked 2-D platform games, anyway, and Yoshi’s Island is indisputably one of the best ever made.
In a laudable attempt not to rehash its immediate forebear Yoshi’s Island goes back in time to recount the touching story of the various yoshis’ attempts to unite Baby Mario with his parents. For the first time ever in a Mario game you don’t actually control the Italian plumber-to-be but instead his dinosaur pal, who has the curious ability to eat his enemies and then immediately turn them into eggs which he can then fling at more enemies and/or politicians.
Since Yoshi isn’t particularly fast and can float in mid-air for a few seconds after making a jump, the whole dynamics of the normal Mario gameplay have changed, but the same incredible attention to detail and endless imagination that mark all of Nintendo’s best efforts are still here in full effect. In fact they’re joined this time, after the rather plain looking prequel, by some wonderful pastel-shaded graphics that were jaw-dropping when the game was originally released in 1995 and still manage to impress now.
As with the other Super Mario Advance titles this game also contains a four-player version of the original Mario Bros. arcade game, making it even more of a bargain than it already was. –David Jenkins
List Price: ?29.99
Used Price: ?7.99
Customer Review: The Mario-Platforming formula got a whole lot better!
By now the name ‘Mario can only echo to the world mushrooms, evil turtles and ‘flower power’. Oh yeah and of course, the greatest video game character of all time. Yoshi’s Island is an excellent game, and the spirit of challenge and fun runs throughout from the start to the all-mighty finish! Oh, and considering the main character IS NOT MARIO but his trustworthy friend and pseudo-babysitter Yoshi; gamers can expect an experience that’s just a little bit different. The story has been given a little bit more thought than the previous Mario games: that is the ‘rescue the princess/ defeat King Koopa’ template. With Yoshi’s Island we are introduced to a delightful fable - the evil Koopa wizard Kamek kidnaps one of two babies carried by a stork on a long-haul delivery, Luigi is the baby who is kidnapped while baby Mario plummets down to Yoshi’s island. The Yoshis decide to work together and follow baby Mario’s instincts to baby Luigi. In the process Kamek and his minions have to be defeated who are searching the Island for baby Mario. Now, its Yoshi’s turn to dance in the spotlight, the game does take many daring turns away from other Mario games as a result. Yoshi’s Island seems a tongue-in-cheek approach in comparison to other Mario games. The enemies seem so OTT, that craziness can only be pulled off in the always-offbeat Mario universe! The levels are larger and trickier but without being frustratingly difficult. The equally OTT bosses are fun to destroy and the challenge is to work out their ‘Achilles heel’ with out being bumped off yourself. There is a surprising twist when actually come to defeating the final boss… you’ll just have to complete to find out what I’m talking about!As ever, simply completing levels is not enough, the Mario games take you on a journey rather than just through an entertaining game. You have to make use of all that you’ve been given resourcefully and overcome challenges that never always have the same solution. This game is more puzzle- orientated than any Mario game previously (perhaps closer to SMB 3 in approach than SMW) seen. So the adventure begins, and what an adventure this is! The game brings an invigorating change to the previous Super Mario World, where Yoshi was the proverbial ‘workhorse’ for the Mario brothers. Here you have Yoshis of all colours with the green Yoshi being the main dinosaur. These guys have all new moves to use against Kamek’s enemies. The most notable being Yoshi swallowing his enemies and …err… excreting them as eggs. These eggs can be used to hurl at other enemies, unreachable items and to defeat bosses. Other moves include mega-stomping the ground, temporarily flying and morphing into vehicles. Wait second, vehicles? Yes, vehicles… Yoshi can transform into a helicopter, submarine, train or a car at certain sections of levels. The morph only lasts for a shot time within which you have to collect coins, power-ups and avoid baddies. Its diversions such as these that have always added depth to Mario games, which can appear very facile to the spectator, but fun to the player. There are many bonus games to access and a myriad of secrets to find. In fact to get the most out of these you’ll inadvertently end up playing the game more than once. The presentation is also superb as always, with great graphics and plenty of catchy tunes. The style of Yoshi’s Island is fully realised and consistent throughout, more so than any preceding Mario game. With the variety in graphics, amazingly nothing appears out of place. The presentation may seem infantile, but wait a minute the game is centered on lost baby twins (duh!). The graphics did grow on me even more than today’s eye-blistering, 3D affairs. I loved the crayon, chalk and pencil landscapes: fooling you into thinking a child had drawn and coloured all these levels. Its not the fact that the graphics are great but the style of the game really immerses you into the varied environments of Yoshi’s Island. The audio is also clear and functional, while the music lulls you into playing the game as if you were playing with a toy. Maintaining this ‘universality’ of graphics and audio is another successful feature of all Mario games: it truly excels in Yoshi’s Island. This review, in all honesty, does not sum up how great a game Yoshi’s Island really is… there is literally so much to encounter that you’ll not be bored of this game for a considerable length of time. The game is imaginative, colourful and highly entertaining. Another great thing about this game is that it will appeal to young kids, older kids and perhaps even those who wish they were still kids. Certain parts of the game perhaps require a little bit more skill than what children can be capable of and the sexless nature of the game means girls will love it just as much as guys. Yoshi’s Island’s appeal does spread wide, and its a game that once played, goes to show just how masterful Nintendo are when it comes to creating high quality games. Made in 1996, Yoshi’s Island was eagerly awaited and breathed life into the SNES at a time when its appeal was in decline. Don’t just take my word for it, or that of the other brilliant reviews it has received. Now that the SNES no longer lives, at least it can boast to giving us one of the greatest platform games ever made.
Customer Review: A Personal Favourite
This is the game I’ve played most since buying a DS a few months ago. I know it’s a GBA game, but it is better - I suspect - than many games on the DS. It is certainly better than most of the DS games I’ve played so far. Though, in part that may be because I prefer the 2D perspective. I never realised what I was missing when I just had the GBA and somehow missed this game. But as I never got around to buying the SP version with its backlight it is probably a good thing for my eyesight that I have waited until now to discover this gem. Do yourself a favour - buy this game. It’s brilliant!
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Ex-Pro Optical cable - Connect your optical device to optical input - Optical to Optical digital audio cable. Suitable for all optical / SPDIF output / input devices, including Xbox, Playstation 2, Playstation 3, DVD Players, TV’s, Amplifiers and more.
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List Price: ?7.47
Used Price: ?18.29
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Fudoh: The New Generation The Berserk Gutts plush measures approximately 9 inches. Made by Media Blasters.
Customer Review: Miike Fires A Dart and It Hits The Target
Since being off on sick leave and discovering Amazon, I have also had the time to discover Takashi Miike. A Japanese director who was a bit of a thug in his youth, he fell into directing just because, well, it was there. Films which I have seen of his and reviewed include Audition (Hitchcock on steroids) and Bird People In China (a remarkable character study). The only film of Miike’s I have not liked to date is ‘Visitor Q’, which just plain pushed my buttons–and the wrong ones. However, lately I have been feeling bad about that. I posted a positive review of Ichi The Killer, but it disappeared into cyberspace–but plenty of people have already reviewed that remarkable film.
Miike is a provocateur. For the most part, he makes direct to video films. The budget is low, the money is made back by DVD sales, and he can cut loose. Often cutting loose for Miike involves chopping off feet, but can include people being cut in half. Miike likes to be outrageous. I first came across him when, cruising Future Shop, I came across “Imprint.” This was a one hour film commissioned by Showtime for its “Masters of Horror” cable tv series. However, it was too much even for that series, and was released independetly on DVD after Showtime refused to air it.
Fudoh is something else again, even for Miike’s work. It is a revenge story, with some real similarities to Clint Eastwood’s “Unforgiven”–one act of violence leads to an endless cycle of more violence. The violence gets worse and worse.
Although I will be judicious in this review about plot points, and not give away too much, you should still beware:
SPOILERS AHEAD. IF YOU DON’T WANT SPOILERS, STOP!!
The film begins with Fudoh as a child. His father and older brother are both gangsters. After what can only be described as a toilet massacre that makes Sam Peckinpah’s films look like The Sound Of Music, Fudoh’s father kills Fudoh’s older brother to placate other gangsters upset by the massacre. To say Fudoh’s dad gives the other gangsters a head’s up on Fudoh’s brother, or that he heads off their concerns…well, you can guess, eh?
Cut to Fudoh as a high school student. This is one rock and roll high school. Fudoh is running his own gang. Helping him are two young boys, perhaps eleven or so years old, who look like they can barely carry their machine guns. These boys don’t, uh, kid around. They help Fudoh with his gang, and that includes assassinating the gangsters connected with Fudoh’s brother’s death.
My favourite Fudoh aide is a cheerleader type, a girl who shows a remarkable ability with darts. She does not use her hand to throw darts, nor does she use her mouth. But she does blow the darts out. Do I have to be explicit? Let’s say her aim is remarkable, given she shots the darts while on her back.
The film is beautifully shot and paced, and contains, as one should expect from the above descriptions, a whole truckload of dark humour. I’ve seen Peckinpah, I’ve seen Scorsese’s gangster movies, heck I’ve seen Friday the 13th. But I ain’t never seen nothing quite like this!!
The film, while hilarious in parts, is equally dramatic. Miike makes it serious when he has to, yet there is no vibe clash when he switches tones. I’m not sure yet how he pulled it off, but he did.
As the revenge cycle gets worse, the violence increases and things get nastier and nastier. Unlike with Visitor Q, though, this is an entertainment that does not rub your nose in it (in fact, unlike Dead or Alive, which tended to also rub your nose in it). Also, unlike some Miike films, it does not feel rushed, with things thrown in for the heck of it. Everything works, right to the end. No scenes stick out like a sore thumb. Or, for that matter, like a dismembered thumb.
Stylish, clever, violent, sexy–did I mention the scene involving two women making out, only one of them is also a man?–this is a unique film that is well worth checking out. Except you’ll never check it out of any video store except a speciality store, you’ll have to buy this sucker. It ain’t coming on cable any time soon!!
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Autodesk game design software, used to develop up to 90 percent of all contemporary video games, provides cutting-edge tools for asset creation, 3D graphic design, and

FIFA Football 2005 (GBA)
Customer Review: 8-year old's opinion!
I liked FIFA 05 until my Career Mode broke. Now I'm doing boring challenges and tournament mode - winning the FA cup, resetting accidentally.
Customer Review: Fifa fun
Bought Fifa 2005 on GBA SP a few days ago. And after playing every game mode and enjoying them all, I’d like to say that EA have done well to create a game of this quality for a handheld console. It’s a lot harder to make a good footie sim on GBA than on larger consoles and that is the reason it’s getting four stars rather than one or two, as I’d give it if it was on a PS2.
This isn’t really a football sim, more of an entertaining arcade football game. It is quite easy to score goals and you can bang five or six past a team on professional quite quickly. The throw ins are very inaccurate and you will give it to the other team 7 times out of 10. Free-kicks are also extremely hard to score (I haven’t scored one yet) as when you try to shoot you just loop the ball into the keepers hands. Penalties are also quite hard to score, and I have scored none of the three I’ve taken. The faces aren’t realiseable either.
Those are the bad points. Now here are the points I have to praise EA on. They have made a fairly entertaining and addictive football game. The game modes, tournament, career, friendly and challenge are all entertaining and the challenges are a challenge. Though Rooney plays for Everton and Scholes plays for England, this game is fairly up to date with the teams. Before Pro Evo fans come out and start criticising the gameplay, I have to say that for a GBA game, the gameplay is fairly fluent and the one touch pass and shot is a great addition. A good game!
This entry was posted on Thursday, February 28th, 2008 at 6:03 am and is filed under Nintendo DS. You can follow any responses to this entry through the RSS 2.0 feed. Responses are currently closed, but you can trackback from your own site.






